Motion work by STAMPA

Motion

Movement with a reason, from logo behaviour to full campaigns.

Timeline

3 to 8 weeks

Team

Motion designer and director

Best for

Launches, campaigns and products that need to feel alive

Overview

Motion that explains, guides and gives a brand a pulse. From a logo that moves with intent to launch films and interface details that make a product feel finished.

Motion is a language for things that change. We use it sparingly and on purpose: to explain, to guide the eye and to give a brand its pulse.

How we start

We write the idea in a few lines, draw the key frames and test the timing before any polish. If the idea works rough, it will work finished.

What we make

Logo animations, campaign films, product and interface motion, and 3D when a scene calls for it. Each piece follows a shared set of timing and easing rules.

What you keep

Final files in every format, source files and a motion guide so new pieces feel like they belong to the same family.

What you get

Everything that comes out of the work, named plainly.

Everything

you keep

1

Logo and brand motion

2

Campaign film

3

Interface and product motion

4

3D and product renders

5

Social and launch assets

6

Motion guidelines

How it works

Four phases, one team, no handoffs between them.

Phase

by phase

1

Week 1

Script

A short brief, a storyboard and a reference board. We agree on the idea before we animate a frame.

2

Weeks 2 to 3

Animatics

Rough timing with placeholder frames so we can fix pace and story early.

3

Weeks 4 to 6

Produce

Design, animation and sound come together. Reviews are short and happen on screen.

4

Weeks 7 to 8

Deliver

Final files in every format you need, plus source files and a short motion guide.

Related work

Good to know

Questions we hear before every project.

Do you handle sound?

Yes, with trusted composers and sound designers. We bring them in early so picture and sound grow together.

Which formats do you deliver?

Video in the sizes and codecs you need, Lottie or code for interfaces, and source files for your team.

Can you animate our existing assets?

Yes. We review them first and tell you honestly what will hold up in motion.

How many revisions are included?

Two focused rounds are in every proposal. Most projects finish within them because we review early.

Next discipline

Tell us what you are making.

Tell us what you are making.

Tell us what you are making.